Ah, Spring; when a young man’s thoughts turn to Total Annihilation! Yes! Yes! Cavedog's seminal 1997 hit, arguably the best real-time strategy game ever (ever ever), is one of the best-balanced, nuanced, layered strategy videogames. The original had a fixed-view camera that looked directly down onto a pre-rendered landscape, over which excessive numbers of actual 3D vehicles could be moved. The pre-rendered visuals matched a lower-resolution collision-mesh for determining action, reaction, display angle of vehicle, and so forth. The remake is in complete 3D and has a user-controlled camera. It is in beta. I can count on one hand the number of games that turn me into a fanboy; T-A is likely the middle finger. (slashdot)
“I came back for my own purposes,” said the Time Traveler, looking around my booklined study. “I chose you to talk to because it was . . . convenient. And I don’t want you to do a goddamned thing. There’s nothing you can do. But relax . . . we’re not going to be talking about personal things. Such as, say, the year, day, and hour of your death. I don’t even know that sort of trivial information, although I could look it up quickly enough. You can release that white-knuckled grip you have on the edge of your desk.” I tried to relax. “What do you want to talk about?” I said. “The Century War,” said the Time Traveler. I blinked and tried to remember some history. “You mean the Hundred Year War? Fifteenth Century? Fourteenth? Sometime around there. Between . . . France and England? Henry V? Kenneth Branagh? Or was it . . .” “I mean the Century War with Islam,” interrupted the Time Traveler. “Your future. Everyone’s.” He was no longer smiling. Without asking, or offering to pour me any, he ...
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