Good grief graphics are improving rapidly. This rooftop shot from Halflife 2 is entirely believable. Are they using deformation maps to get the crunchy edges on the chimney? What about that hazy effect that reads like interference artifacting from an off-camera sun? Just staring at a number of shots in the slideshow are making me feel woefully out of the loop. (via boingboing)
"I can see you happy in the shadows I despise..."
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